Tier |
Glaive Fighting Moves |
Nano Esoteries |
Jack Tricks of the Trade |
Arkus Percepts |
Wright Inspired Techniques |
Delve Lores |
1
|
Aggression (2 Might points)
|
Hedge Magic (1 Intellect point)
|
Trained in Armor
|
Anecdote (2 Intellect points)
|
Additional Numenera Plans
|
Additional Training
|
1
|
Fleet of Foot (1+ Speed points)
|
Onslaught (1 Intellect point)
|
Create Deadly Poison (3+ Intellect points)
|
Babel (3 Intellect points)
|
Deconstruct (3 Intellect points)
|
Familiarize
|
1
|
Impressive Display (2 Might points)
|
Push (2 Intellect points)
|
Critter Companion
|
Connection With an Organization
|
Extra Use (3 Intellect points)
|
Find the Way
|
1
|
Misdirect (3 Speed points)
|
Scan (2 Intellect points)
|
Face Morph (2+ Intellect points)
|
Goad (1 Intellect point)
|
Natural Crafter
|
Right Tool for the Job (1 Intellect point + iotum)
|
1
|
No Need for Weapons
|
Ward
|
Fleet of Foot (1+ Speed points)
|
Powerful Rhetoric (1 Intellect point)
|
Right Tool for the Job (1 Intellect point + iotum)
|
Skill With Defense
|
1
|
Trained Without Armor
|
-
|
Late Inspiration (3 Intellect points)
|
Trained Without Armor
|
Scan for Iotum (2 Intellect points)
|
Trained in Armor
|
1
|
-
|
-
|
Link Senses (2 Intellect points)
|
Understanding (1 Intellect point)
|
Scramble Machine (2 Intellect points)
|
Trained Without Armor
|
1
|
-
|
-
|
Phased Pocket (2+ Intellect points)
|
-
|
Trained in Armor
|
-
|
1
|
-
|
-
|
Vanish (2 Intellect points)
|
-
|
Trigger Iotum Ray (1 Intellect point or iotum)
|
-
|
Choose two Tier Abilities